Ludic

Make games from prompts.

Ludic explores an AI-assisted creation flow connecting prompts, editing and publishing in one product experience.

Sector
AI · Gaming · Creator tools
Year
2026
Studio89 role
Product strategy · Design · Engineering
Built by
Studio89
01

The challenge

Game development is out of reach for most people with an idea.

A great game idea rarely survives the gap between imagination and a working prototype. Engines are complex, art pipelines are slow, and even a simple game demands skills most creators don't have. We wanted to remove every barrier between an idea and a playable experience.

02

Our approach

Generate the game, then give the creator control.

We paired a large-language and generative model pipeline with a lightweight editor so users can prompt a game into existence and immediately iterate on it. The AI handles the heavy lifting — logic, structure, visuals and code — while the creator stays in charge of the experience.

03

What we built

A full creator platform from prompt to publish.

Prompt-led generation, an editing environment and publishing and export workflows brought together in one creator experience.

Outcome

The product in focus.

  • Creation flowPrompt-led
  • DistributionPublishing workflow
  • ExperienceCreator-focused

Capabilities

  • Prompt-led creation
  • Game editor
  • Publishing workflow
  • Export workflow
  • Asset generation
  • Multi-platform concept

Built with

ReactTypeScriptAI/LLMSupabaseVercel
Visit ludic↗

We built this for us. We can build yours.